Extra Lives in Bubblegloop
Swamp
In the Bubblegloop Swamp, turn yourself
into the alligator (via Mumbo) and then
enter the nose of the giant alligator
statue. Now, if you can beat Mr. Vile in
his games to get the puzzle piece, you
can walk out and come back in again and
he will have a new challenge. This time,
if you can beat him in his three games
you can get 3 extra lives. But, the only
catch is that if you lose in any of the
games, Mr. Vile takes one of your lives.
20 Gold Feathers
Go to the Rusty Bucket Bay entrance. To
your right you will see a cave with
three pipes. Break the one in the middle
and go into the pipe. At the opening you
will see a switch that will raise the
water level once you pound it down.
After you activate the switch you will
have to jump out in to the water and go
to your right, and you have to be quick
because you have a limited amount of
time. In the cave to your right you will
find the third spellbook which will give
you the code "GOLDFEATHERS." You must
enter it in the Sandcastle on the
Treasure Trove Cove Level to activate
the 20 feathers.
Destroy Beaver's Rock in Spring
Glitch
It's possible to bust the boulder
blocking the Beaver's hole in Click
Clock Wood on the Sping Level (The first
level you have access to). If you stand
up on the ledge above the rock and get
at just the right angle a little to the
right of the rock and drop eggs out of
Kazooie's butt onto the boulder, you can
blow it up. If you swim into the hole on
this level it gives you some strange
game glitches, and the Beaver will still
beg you to move the rock even though
it's gone.
Funnier Game Select Animations
Tired of looking at the same thumbs-up,
Kazooie-comes-out-of-backpack game
select opening every time you start your
game? This code (sort-of) allows you to
view a new, funnier one when you start.
Before you start your game, all you have
to do is watch the fish swimming around
in the fish-bowl. After a while he will
butt his head into the side of the bowl,
causing a TOCK sound. Immediately after
you hear the third TOCK sound, press A.
On the first game save, Banjo will be
thrown out the window and on the second
the wall will spin around causing
Bazooie to be chucked outside. The third
game save you must listen for the BOING
sound coming from the Gameboy, the third
time you hear it, press A and a giant
spring will come out from the the bottom
of the chair, launching Banjo out of the
house.
100 Red Feathers (REDFEATHERS
Code)
Enter "REDFEATHERS" in Treasure Trove
Cove world on the Sand Castle Floor
after you talk to the Spell Book in Mad
Monster Mansion. Your Red Feather max
limit will go up to 100 (instead of 50.)
Have Mumbo Jumbo turn you into a pumpkin
in the Mad Monster Mansion world. Then
leave and go up the winding path where
Brentilda is waiting (volcano). Now go
into the small hole and follow the cave
path and you'll meet up with one out of
the three spell books in the game.
200 Eggs (BLUEEGGS Code)
To be able to get 200 eggs, go to the
Bubblegloop Swamps an let yourself be
changed into the crocodile. Exit the
level and turn to your left (Banjo's
right) and go to the pipe in the back,
which leads to the snow world puzzle
map. When you are there, go through the
pipe at the top of the hill and you will
find a spell book guy. He gives you the
code: BLUEEGGS, which you need to enter
in the sand castle in Treasure Trove
Cove. Note:This code only works if you
have talked to the spell book.
Big Hands and Feet + Tall Skinny
Banjo
Go into Banjo's house and look at the
bottles picture using C-Up. He will
start talking. Play through the first,
second, third, fourth and fifth puzzle
challenges and you will be rewarded with
a code: BOTTLESBONUSFIVE. This code
enables big hands and feet Banjo + tall
skinny Banjo. Simply go back to the
sand-castle in Treasure Trove Cove and
spell out the code to activate it. Note:
code will not work unless you have
actually beaten the puzzle challenges.
Big Hands and Feet Banjo
Go into Banjo's house and look at the
bottles picture using C-Up. He will
start talking. Play through the first
and second puzzle challenges and you
will be rewarded with a code:
BOTTLESBONUSTWO. This code enables big
hands and feet Banjo. Simply go back to
the sand-castle in Treasure Trove Cove
and spell out the code to activate it.
Note: code will not work unless you have
actually beaten the puzzle challenges.
Big Head and Wings Kazooie
Go into Banjo's house and look at the
bottles picture using C-Up. He will
start talking. Play through the first,
second and third puzzle challenges and
you will be rewarded with a code:
BOTTLESBONUSTHREE. This code enables big
head and wings Kazooie. Simply go back
to the sand-castle in Treasure Trove
Cove and spell out the code to activate
it. Note: code will not work unless you
have actually beaten the puzzle
challenges.
Giant Banjo-Kazooie
Go into Banjo's house and look at the
bottles picture using C-Up. He will
start talking. Play through the first,
second, third, fourth, fifth and sixth
puzzle challenges and you will be
rewarded with a code: BIGBOTTLESBONUS.
This code enables big head, big hands
and feet Banjo + big head and wings
Kazooie. Simply go back to the
sand-castle in Treasure Trove Cove and
spell out the code to activate it. Note:
code will not work unless you have
actually beaten the puzzle challenges.
Tall Skinny Banjo
Go into Banjo's house and look at the
bottles picture using C-Up. He will
start talking. Play through the first,
second, third and fourth puzzle
challenges and you will be rewarded with
a code: BOTTLESBONUSFOUR. This code
enables tall skinny Banjo. Simply go
back to the sand-castle in Treasure
Trove Cove and spell out the code to
activate it. Note: code will not work
unless you have actually beaten the
puzzle challenges.
Washing-machine Banjo-Kazooie
Go into Banjo's house and look at the
bottles picture using C-Up. He will
start talking. Play through the first,
second, third, fourth, fifth and sixth
puzzle challenges and Bottles will tell
you that there is no more. He's lying.
Go back and play again. If you beat the
puzzle you will be rewarded with another
code: WISHYWASHYBANJO. This code turns
Banjo-Kazooie into a washing-machine.
Simply go back to the sand-castle in
Treasure Trove Cove and spell out the
code to activate it. Note: code will not
work unless you have actually beaten the
puzzle challenges.
Big Head Banjo
Go up to the Bottles picture above the
fireplace in Banjo's Home. Hit Top-C and
look at the picture (you may have to
reposition yourself a few times to get
it to work). If you have the Jiggy from
the sandcastle in Treasure Trove Cove,
you can play a mini puzzle game. You
have to put together the puzzle and then
go back to Treasure Trove cove. In the
sandcastle, spell out BOTTLESBONUSONE.
Banjo will get a big head! Spell NOBONUS
to reverse it!
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